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    Unreal Engine 4学习总动员——C++编程 - 图书

    2019计算机·软件学习
    导演:张宝荣
    由于UnrealEngine4全开源代码,使具有C++程序编程经验的人员拥有了天然使用UnrealEngine4的条件。但是UnrealEngine4中的C++拥有自己的规则,还需要全面了解UnrealEngine4中的代码规则。本书全面介绍了UnrealEngine4中的C++编程技巧和规则。具体内容包括C++编程入门、UnrealEngine4引擎架构、系统指南、资源处理等。本书通过专业的UnrealEngine4C++编程教程实战操作,详细展现了C++编程的方法和技巧。 配套资源中提供了UnrealEngine4C++编程视频教学,使读者快速详细了解UnrealEngine4C++编程技巧。
    Unreal Engine 4学习总动员——C++编程
    图书

    Unreal Engine 4学习总动员——C++编程 - 图书

    2019计算机·软件学习
    导演:张宝荣
    由于UnrealEngine4全开源代码,使具有C++程序编程经验的人员拥有了天然使用UnrealEngine4的条件。但是UnrealEngine4中的C++拥有自己的规则,还需要全面了解UnrealEngine4中的代码规则。本书全面介绍了UnrealEngine4中的C++编程技巧和规则。具体内容包括C++编程入门、UnrealEngine4引擎架构、系统指南、资源处理等。本书通过专业的UnrealEngine4C++编程教程实战操作,详细展现了C++编程的方法和技巧。 配套资源中提供了UnrealEngine4C++编程视频教学,使读者快速详细了解UnrealEngine4C++编程技巧。
    Unreal Engine 4学习总动员——C++编程
    图书

    Unreal Engine 4学习总动员——材质渲染 - 图书

    2019计算机·软件学习
    导演:张宝荣
    本书全面讲解UnrealEngine4中基于物理的真实材质渲染,结合大量的材质制作实战教程操作,使读者全面深入地学习并快速掌握UnrealEngine4的材质生成。内容包括基于物理的真实材质制作的原理、定制UV、材质编辑器用户指南、材质表达式参考资料、材质函数、材质明暗处理模型,材质输入、实例化材质、材质属性等等。
    Unreal Engine 4学习总动员——材质渲染
    搜索《Unreal Engine 4学习总动员——材质渲染》
    图书

    Unreal Engine 4学习总动员——材质渲染 - 图书

    2019计算机·软件学习
    导演:张宝荣
    本书全面讲解UnrealEngine4中基于物理的真实材质渲染,结合大量的材质制作实战教程操作,使读者全面深入地学习并快速掌握UnrealEngine4的材质生成。内容包括基于物理的真实材质制作的原理、定制UV、材质编辑器用户指南、材质表达式参考资料、材质函数、材质明暗处理模型,材质输入、实例化材质、材质属性等等。
    Unreal Engine 4学习总动员——材质渲染
    搜索《Unreal Engine 4学习总动员——材质渲染》
    图书

    Unreal Engine 4学习总动员——动画设计 - 图书

    2019计算机·软件学习
    导演:张宝荣
    本书通过大量的动画制作案例教程,理论与实战结合,全面深入地介绍了UnrealEngine4中动画模块的全部内容。具体内容包括:动画系统概述、动画编辑器参考、动画操作指南、骨架应用、动画序列、动画蓝图、混合空间、动画合成、动画蒙太奇、AimOffse、动画重定位、使用Mixamo内容、Sequencer编辑器等。 配套资源提供了书中案例的工程源文件及超过3小时的视频教学。
    Unreal Engine 4学习总动员——动画设计
    搜索《Unreal Engine 4学习总动员——动画设计》
    图书

    Unreal Engine 4学习总动员——动画设计 - 图书

    2019计算机·软件学习
    导演:张宝荣
    本书通过大量的动画制作案例教程,理论与实战结合,全面深入地介绍了UnrealEngine4中动画模块的全部内容。具体内容包括:动画系统概述、动画编辑器参考、动画操作指南、骨架应用、动画序列、动画蓝图、混合空间、动画合成、动画蒙太奇、AimOffse、动画重定位、使用Mixamo内容、Sequencer编辑器等。 配套资源提供了书中案例的工程源文件及超过3小时的视频教学。
    Unreal Engine 4学习总动员——动画设计
    搜索《Unreal Engine 4学习总动员——动画设计》
    图书

    Unreal Engine 4 Scripting with C++ Cookbook - 图书

    2016计算机·编程设计
    导演:William Sherif Stephen Whittle
    This book is intended for game developers who understand the fundamentals of game design and C++ and would like to incorporate native code into the games they make with Unreal. They will be programmers who want to extend the engine, or implement systems and Actors that allow designers control and flexibility when building levels.
    Unreal Engine 4 Scripting with C++ Cookbook
    搜索《Unreal Engine 4 Scripting with C++ Cookbook》
    图书

    Unreal Engine 4.x Scripting with C++ Cookbook - 图书

    2019计算机·编程设计
    导演:John P. Doran William Sherif Stephen Whittle
    Unreal Engine 4 (UE4) is a popular and award-winning game engine that powers some of the most popular games. A truly powerful tool for game development, there has never been a better time to use it for both commercial and independent projects. With more than 100 recipes, this book shows how to unleash the power of C++ while developing games with Unreal Engine.This book takes you on a journey to jumpstart your C++ and UE4 development skills. You will start off by setting up UE4 for C++ development and learn how to work with Visual Studio, a popular code editor. You will learn how to create C++ classes and structs the Unreal way. This will be followed by exploring memory management, smart pointers, and debugging your code. You will then learn how to make your own Actors and Components through code and how to handle input and collision events. You will also get exposure to many elements of game development including creating user interfaces, artificial intelligence, and writing code with networked play in mind. You will also learn how to add on to the Unreal Editor itself. With a range of task-oriented recipes, this book provides actionable information about writing code for games with UE4 using C++. By the end of the book, you will be empowered to become a top-notch developer with UE4 using C++ as your scripting language!
    Unreal Engine 4.x Scripting with C++ Cookbook
    搜索《Unreal Engine 4.x Scripting with C++ Cookbook》
    图书

    Unreal Engine 4.x Scripting with C++ Cookbook - 图书

    2019计算机·编程设计
    导演:John P. Doran William Sherif Stephen Whittle
    Unreal Engine 4 (UE4) is a popular and award-winning game engine that powers some of the most popular games. A truly powerful tool for game development, there has never been a better time to use it for both commercial and independent projects. With more than 100 recipes, this book shows how to unleash the power of C++ while developing games with Unreal Engine.This book takes you on a journey to jumpstart your C++ and UE4 development skills. You will start off by setting up UE4 for C++ development and learn how to work with Visual Studio, a popular code editor. You will learn how to create C++ classes and structs the Unreal way. This will be followed by exploring memory management, smart pointers, and debugging your code. You will then learn how to make your own Actors and Components through code and how to handle input and collision events. You will also get exposure to many elements of game development including creating user interfaces, artificial intelligence, and writing code with networked play in mind. You will also learn how to add on to the Unreal Editor itself. With a range of task-oriented recipes, this book provides actionable information about writing code for games with UE4 using C++. By the end of the book, you will be empowered to become a top-notch developer with UE4 using C++ as your scripting language!
    Unreal Engine 4.x Scripting with C++ Cookbook
    搜索《Unreal Engine 4.x Scripting with C++ Cookbook》
    图书

    Unreal Engine 4蓝图完全学习教程 - 图书

    导演:掌田津耶乃
    Unreal Engine 4蓝图完全学习教程
    搜索《Unreal Engine 4蓝图完全学习教程》
    图书
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